Come play one of five TTRPGS at this installment of Sci-Fi and Fantasy Society’s famous monthly RPG event!
No experience? No problem! We have a range of RPGs suitable for players of all levels of familiarity with table-top role playing.
Tickets are restricted to Standard members of Sci-Fi and Fantasy Society, as these events are always booked out quickly, but feel free to become a member here.
Info on each RPG for this event is available below:
- The Miracle of Meor
The city of Meor has been described as many things. Decadent.Humble. Holy. Heretical. Chaotic. Ordered. To many, however, Meor is simply their home.
Tragically, it’s currently December 1517. Meor has now been targeted by mercenaries, eager for loot and bloodshed.
Against this overwhelming force, would our heroes be able to defy fate and accomplish a miracle, or would they fall like the city of Meor?
GM: Hong Yin Bosco Cheng (he/him)
System: DnD 5e (2014, 2024 and Beyond rules are all fine)
Players should be familiar with RPGs and have a decent understanding of this particular system/ruleset.
Pre-made level 8 characters are expected, but some pre-made characters can be made in advance.
Trigger warnings: War, NPC death, organised religion, allusions to historical events
Accessibility: players need to be able to roll dice and read the numbers on them, or use a digital set of dice
- Haunting of Ypsilon 14
You have been hired by a large shipping company to deliver resources to the mining asteroid Ypsilon 14 and secondly - personally requested by a board member - to make contact with one Dr Ethan Giovanni.
GM: Sam Bugler (he/him)
System: Mothership 1st edition
Players should have a vague understanding of how RPGs work and play, though experience with a particular ruleset isn't necessary.
All character creation will be done in session.
Trigger warnings: Blood, gore, NPC death, body horror
Accessibility: Players need to be able to roll dice and read the numbers on them, or use a digital set of dice
- The Lunar Journey
Hundreds of years ago, Jules Verne wrote the fantasy of launching humans to the Moon via a cannon. Of course, as technology advanced, it has become merely a fantasy in our modern eyes. Yet, why shouldn't we consider the cannon approach?Let's turn back the clock and consider just how wildly romantic such an endeavor would have been:to send humans into space in an era without highly efficient petroleum usage and precision instrumentation.
The story happens in the 19th century , which is a journey that might well be a one-way trip. You will be passengers on this grand voyage, tasked with observing a world, Earth's primary satellite.
GM: Scarlett Su (they/she)
System: FATE (simplified)
Players should have a vague understanding of how RPGs work and play, though experience with a particular ruleset isn't necessary.
All character creation will be done in session
Trigger warnings: Blood, harm to animals, claustrophobia, suffocation, natural disasters and/or extreme weather events, paralysis
Accessibility: Players need to be able to roll dice and read the numbers on them, or use a digital set of dice
- The Damned and Condemned
The air is cold tonight, and so are you. Dead, you should be out among the living, pushing through crowds to find beating hearts that warn of prey. You imagine it, how the blood of the flannel-bound boy you’ve been stalking for a week would feel streaming down your fangs and into your throat. You’ve been starved. The guilt exsanguination would bring doesn’t even cross your mind now.
The predator and her beast have been chained. Instead of coursing through the city, slaking your thirst, and weaving through the Danse Macabre as a young vampire should, you’ve been implicated in the murder of one of the most powerful vampires in the city.
But not all is right and complications have interceded in your eventual execution. No last meal for you quite yet, even if you know you would lap at it like a dog if given the chance.
Seven Kindred in total are dead and gone. Most met final death long after your incarceration. Now, the Prince — who still persists despite the slow crumbling of his court — demands an explanation. He offers you a chance to escape your own final death if you can bring him a killer. Find one or you will have no hunger to satiate and no Requiem to fight for.
GM: John (he/him)
System: Vampire the Requiem 2nd Edition
Players should have a vague understanding of how RPGs work and play, though experience with a particular ruleset isn’t necessary.
A set of premade characters will be provided that players can choose between.
Trigger warnings: Bugs and/or rats, blood, gore, harm to animals, sexual assault, gaslighting, physical restraint, paralysis, self-harm, suicide, starvation, undead, NPC death, PC death, organised religion, body horror, references to drug use, mind control and mental manipulation.
Accessibility: Players need to be able to roll dice and read the numbers on them, or use a digital set of dice; I have plain text files available of handouts; I make use of the X-card or Stoplight Card safety systems.
- Steel and Shadow
ATTENTION REJECTS
YOUR PENACE IS TO BE PRESCRIBED
IMAGINATION IS A FRAUD UPON THYSELF, AND THUS A CRIME. MANDATED EDICT: REMOVAL OF BODY PART OF CHOICE.
INSURBODINATION. MANDATED EDICT: SUBJECTED TO 93 DAYS IN THE PENITENT CHAMBERS
DEFACEMENT OF EMPEROR-GIVEN BODY. MANDATED EDICT: FORCIBLE INSCRIBEMENT OF ATONEMENT PRAYERS UPON FLESH
ARROGANT DELUSION. MANDATED EDICT, SEVENTY LASHES
GRAND LARCENY. MANDATED EDICT: IMMEDIATE ASSIGNMENT TO PENAL LEGION
HOWEVER, THE BENIFICIENCE OF THE HOLY EMPEROR HAS SEEN FIT TO GIVE YOU A CHANCE AT REDEMPTION.
HERETICS AND MUTANTS SULLY THE SACRED FOUNDRIES OF OUR WORLD WITH IMPURE PRODUCT, AND SUBVERT HOLY PURPOSE. THE ONLY DIFFERENCE BETWEEN YOU AND THEM NOW IS YOUR DEBT CAN YET BE REPAID. DO SO IN BLOOD. CONCEAL IN SHADOW. RAGE IN FLAME. ANNOINT IN CRIMSON. ABSOLVE IN MATYRDOM.
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You're a ganger. Hive scum. Leaner than wirerats and tougher than grox. You've been caught by the keen-eyed enforcers of Necromunda, but recent developments have rendered you useful. The rich and powerful think themselves beyond the reach of the sacred enforcers, clad behind old laws and bureaucratic loopholes. Yet the Emperor's judgement is open to interpretation, and those of true faith know the rot must be excised.
Do so, and forgiveness is yours.
GM: Yang Li (he/him)
System: Blades in the Underhive
Players do not need any previous RPG experience.
All character creation will be done in session.
Trigger warnings: war, bugs and rats, blood, eyeballs, gore, harm to animals, harm to children, spiders, kidnapping, cancer, freezing, genocide, suffocation, natural disasters and/or extreme weather events, physical restraint, paralysis, police violence, self harm, suicide, starvation, torture, demons, undead, NPC death, PC death, organised religion, body horror, references to drug use, racism
Accessibility: Players need to be able to roll dice and read the numbers on them, or use a digital set of dice; I make use of the X-card or Stoplight Card safety systems.
Trigger warnings: war, bugs and rats, blood, eyeballs, gore, harm to animals, harm to children, spiders, kidnapping, sexual assault, cancer, claustrophobia, freezing, gaslighting, genocide, suffocation, natural disasters and/or extreme weather events, physical restraint, paralysis, police violence, pregnancy miscarriage and/or abortions, self harm, suicide, starvation, torture, demons, undead, NPC death, PC death, organised religion, body horror, references to drug use, transphobia/homophobia/queerphobia, racism, sexism
Accessibility: Players need to be able to roll dice and read the numbers on them, or use a digital set of dice; I have plain text files available of handouts; my handouts are available in large font sizes; my handouts are in dyslexic friendly font; I make use of the X card or Stoplight safety systems